Hi! I am a 3D generalist with +13 years of experience, living in Sweden since 2017.
Passionate about CG, for the last 3 years I have been working in the automotive industry with high-end marketing images, animations and automotive visualizations.
My background is in graphic design. I graduated in 2007 and I started my career with games. I also worked as a 3D professor in a college, teaching classes for animation cinema and graphic design courses. In 2010 I migrated to advertisement and motion design for broadcast, and worked in this field in Brazil until I moved to Sweden.
I have a proficiency in Autodesk Maya, Autodesk 3Ds Max, VRay, Redshift, Marvelous Designer, RealFlow, HDR Light Studio, Adobe Creative Cloud (Photoshop, Premiere, After Effects, Illustrator), Nuke and recently started learning UE4 and Blender.
I am a hard worker, easy going person, who likes to keep a positive attitude and care deeply about the quality of my work. In my free time I spend most of my time with my family, but I also enjoy cinema and animation, football and talking about those subjects over a good beer.
Cheers!
3D Automotive Visualisation. Animation, LookDev, Lighting, Rendering and Compositing.
Consulting firm: Berge Consulting AB
3D Automotive Visualisation. Animation, LookDev, Lighting, Rendering and Compositing.
I am part of the cinematics team for sports openings and live 3D insert-graphics AR (augmented reality).
Advertisements and motion graphics in general.
Disciplines:
Cinema Animation - Courses:
3D Animation I;
3D Animation II;
Texture and 3D Colorization;
Skeleton creation for 3D characters.
Graphic design - Course:
3D modeling.
Creation of 2D interfaces for applications on Digital TV;
Creation of 2D interfaces for mobile applications;
3D artist and animator for mobile games;
Creation of desktop and web interfaces.
3D artist and animator for Sony Ericsson mobile games;
I worked with the agile methodology SCRUM.
Research Projects - RBV Brazilian Network of Visualization Technologies: Simulation and Game Competence. Project for Xbox in XNA Microsoft Language.
Graphic design for marketing;
User interface for apps and mobile games.